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The Body Electric

The Body Electric

  As I sit writing, my fingers glide over the keyboard, and I occasionally stop to track my mouse back and forth as I edit. I stop and start, my hands guiding the action on screen deftly (but sometimes not so much) as my eyes drift back and forth between this project and the others. I am tremendously productive this way. But to my wife and our cat, I am simply sitting very still for an … Read entire article »

Filed under: Aesthetics, Featured, Playgrounds, The Body, Uncategorized

Today’s Indie Games… Return to Form?

Today’s Indie Games… Return to Form?

The past few years have shown something of a revolution in video games, marked by the rise and recognition of the “indie game.” Minecraft, Braid, Limbo, VVVVVV, Super Meat Boy– the list goes on. But maybe we are getting ahead of ourselves. What is an indie game anyway? The question is getting harder to answer as their popularity increases. To start, let us consider a definition. Indie games are typically characterized by small teams of programmers, … Read entire article »

Filed under: 8-bit, Aesthetics, Featured, Indie Games, Labor, Nostalgia, Political Economy, Uncategorized

Laboring to Play: Information, Work, and Video Games

Laboring to Play: Information, Work, and Video Games

As the home game console controller becomes the most familiar tool in a young person’s hands, it is important to turn a critical eye toward the intersection of work and video games. From a historical perspective, the human race has harnessed its natural environment in the service of accomplishing goals through a succession of technological inventions and adaptations (e.g. the stone chisel gave way to the metal chisel, the horse-drawn plow gave way to the … Read entire article »

Filed under: Cultural Studies, Featured, Labor, Military, Play, Playgrounds, Political Economy, Uncategorized