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The Ideology of Game Mechanics

The Ideology of Game Mechanics

To game designers and players, the common use of the phrase game mechanic is quite common. It saturates video game journalism and is common in-talk amongst experienced players. The problem is that outside these dual spheres, the terms remain relatively arcane, and their social and technical implications mostly unexplored. If game studies is to better integrate its vocabulary with other fields, the phrase game mechanic must be unpacked to allow for interdisciplinary conversation and critique. Designing … Read entire article »

Filed under: Adaptation, Aesthetics, Cultural Studies, Game Design, Ideology, Labor, Play, Uncategorized